
The puzzle was a bit short, like the “developer note” said.

Is there some estimated date for the new version? Nonetheless the dungeon felt like some zelda and portal mix and that’s just great. The exploration with the menu and heat/cold elements (personally never used cold because of that low damage) is really fun. the (hidden)treasures are like the ones in Velsarbor where you had to jump a couple times to reach them but it’s way less time consuming. I just can’t find out how to get to those 4+ switches. The melee attacks also fit in pretty well, it makes battles against a bunch of enemies alot easier and dash out of the last melee move can lead into nice combos.

I saved the game, then in the circuit menu, on the melee special switch, appeared a “hack” graphic on the top and bottom and I couldn’t switch. However, a restart solved the problem.Īnother thing is when I die in the final challange, I can’t open the menu or save the game and if i try the challange again and beat it, the game freezes.Īlso in exploration, it says you open the menu with Y, but you open it actually with BACK.Īnd the game menu has some weird controls with a gamepad or keyboard. Exit is never reached and puzzle and exploration seems swapped. I played the windows version, because chrome laggs for an unknown reason.Īnyway, great game. Now that I’ve finally finished playing the demo (3 chests left is all that is left but I’ll find them later) I wanted to say yet again that this is awesome and you guys that created this are truly awesome. It looks and sounds amazing, it plays wonderfully, and the hidden pathways and chests kept me playing longer than I would have thought.
